My super advanced mapmaking technique – a handful of dice makes the map nice
interesting method
My question is do the die affect topography any or just set the borders?
I imagine it’s up to the person making the map. But maybe the more dice in a single spot, the more mountainous or forested the area. Maybe choose a few dice to be deemed cities, and some dice for ruins.
Maybe let the dice choose, like a nat 20 would be the world capital, and 10’s would be mountains or something like that.
1-5: Plains and fields
6-8: Forests
9-11: Mountains
12-14: Tundras and snow covered lands
15-17: Farms and towns
18-19: Larger cities
20: Capitals and castles
what would happing if all the dice landed on a 20?
then you have a very busy continent
not all of those are d20s though, so you’d have to come up with another method for the other ones
Adjusted for all dice you might have
D20
1-5: Plains and fields
6-8: Forests
9-11: Mountains
12-14: Tundras and snow covered lands
15-17: Farms and towns
18-19: Larger cities
20: Capitals and castles
D12
1-3: Plains and fields
4-6: Forests
7-8: Mountains
9-10: Tundras and snow covered lands
11: Farms and towns
12: Larger cities
D10
1-3: Plains and fields
4-6: Forests
7-8: Mountains
9: Tundras and snow covered lands
10: Farms and towns
D8
1-4: Plains and fields
5-6: Forests
7: Mountains
8: Tundras and snow covered lands
D6
1-3: Plains and fields
4: Forests
5-6: Mountains
D4
1-2: Plains and fields
3: Forests
4: Mountains
Holy shit. Definitely using this.
I swore at how simple this motherfucking thing is. You’re all bastards and i love you.
When they re-did the street like ten or fifteen years ago, they decided that the spot also needed a stop sign. But this addition seemed to have been something of an afterthought, as rather than doing the sensible thing and placing it on a protective traffic island, they simply stuck the sign right into what was essentially the middle of bare street. Where any passing car could easily drive right over it.
Which they did. No less than three times. In rapid succession.
This stop sign used to be seven feet tall. Every time it got hit (and consequently flattened flush to the ground), the repair people simply sawed off the bent part of the post and stuck it back into the street. (If you look closely, you can still see the rusted remnants of previous placements at the foot of the sign.)
After a while, and continued impacts (and sawing), they seemed to realize that they were eventually going to actually *run out* of post. In desperation, instead of putting it back in the ground, they filled a five gallon bucket with concrete, set it on the road, and put it in *there*, presumably with the thought that they’d just be able to set it back up if it got knocked over.
(Yeah, that didn’t last long.)
But then, finally, someone came up with a solution: they mounted the sign ON A COMICALLY LARGE SPRING.
As you can probably guess from the warped angle at which it stands, the sign continues to be flattened at regular intervals to this day—but it pops back up every time, a true inspiration to us all.
(I can only hope that it’s accompanied by a hilarious ‘BOING’ sound effect).
so i played skyrim tonight, and i thought i’d tell an important story about my journeys:
i was mostly wandering around minding my own business when i came upon whiterun stables and guys – listen. i found the most beautiful perfect horse i’d ever seen. majestic, beautiful, immaculate. i had to have him. so i figured – hey, i took long enough getting here, it’s the middle of the night, no one’s gonna see if i take this horse, right?
this was my first mistake.
so i hop on the horse. i press the big glaring red STEAL button and get my ass on the horse. perfect. 50 bounty from whiterun – well, no plan is ever perfect. and we start walking along – and who runs up to me, but a whiterun guard. “you have committed crimes against skyrim and her people” – he’s very upset. well holy shit! i didn’t think anyone saw me, but you know what, good sir, here, i’ll pay the fine –
“we’ll take your stolen goods, and – “
no. this simply won’t do. i come out of the keep, scheming. i must acquire my horse again.
so i go back to the stables, steal the horse again. it’s the same horse, of course it is, because he’s flawless and gallant and waited for me.
but then – again – the guard, crimes against skyrim and her people – well you know what sir, a cat-man’s pride for his perfect and beautiful horse is not a crime. so i hop off my perfect horse, and get my Destruction ready. i’m going to give this guard what-for. of course, in the process, i accumulate 1000 bounty from whiterun.
well, fuck. this, probably, could be considered mistake number two. i get on the horse again. +50 bounty from whiterun, but in the face of killing that guard, honestly, who’s going to notice one stolen horse? i press the big red STEAL button again.
“alright, RED STEEL,” i tell the horse, “from now on, you and i are fugitives.”
RED STEEL, noble and awe-inspiring steed, and i walk for a very, very, very long time. we can never go back. but – you guys, i found out something else about RED STEEL that made it all worth it:
well, of course. he can fly. my incredible, unkillable, righteous RED STEEL.
look at him, as majestic and all-powerful and graceful as i always knew him to be.
so – did i commit crimes against skyrim and her people? yes. yes, i did. but in doing so, i made an unforgettable friend, and a powerful ally. so was it worth it?